Added basic spell layout as well as a spell used as an example explaning how tags work in tags.md

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2025-08-06 21:12:09 -04:00
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# Spells
Spells have 5 components; tags, materials, damage, school, and description. every spell will contain a tags, a school, and a description. If a spell does not have a damage or materials component it can be assumed it does not deal damage, or does not have a material cost
### Counterspell
**Tags**: [combat](../tags.md#combat), [ranged: 60ft](../tags.md#ranged), [save: spellcasting](../tags.md#Save), [Magical](../tags.md#magical)
**Components**:
**Damage**:
**School**:
**Description**